Asqueria: Wulfazblad Patch 1.05


That’s right, we’ve got another patch for this project!

This front-facing RPG with roguelike elements is a short 30-60 minute adventure, with a few randomized elements to keep replays fresh.

Though gameplay has not changed much from previous versions, the visual experience an underlying code has been greatly improved for a more “pleasing” visual experience!

Here’s the detailed list:


⚙️Systems & UI

  • Mouse / Touch controls now fully supported!
  • Now you can change Actor in Equipment/Skills/Status windows by Click-Dragging the mouse or Swiping with a touch screen.
  • Choices made generally larger and more comfortable for touch screens.
  • Map Scene Route
  • Now, suffering a Werewolf transformation won’t force the party to “Rest” and gain disadvantage for next combat.
  • Rewards System
  • Suffering a Werewolf transformation will change all rewards into “Penalties” for next combat. Hang in there, Knight.
  • Updated Save System
  • Now displays Enemies Defeated, and times the Knight has lost control of the curse.
  • Updated Ending
  • Added some flair to the end scene along with a final counter for Werewolf Transformations.

🍄Items

  • General Item balancing and additions
  • A few new items for better coverage and some bugfixes/balancing to others.

⚔️Combat & Enemies

  • States and effects bugfixes
  • Regen effects now work properly.
  • Reworked some less interesting states for a more “evident” effect.
  • Bleed effect now expire after battle. Poison still doesn’t! Better get those Panaceas!
  • Various bugfixes

🐲Graphics

  • Reworked Item Icons
  • Icons now have a more consistent style, to differentiate them from States and Effects.
  • Visual rework: Reward System
  • Now presents three distinct options with clear descriptions and icon. How professional.
  • Visual rework: Preparing System
  • Now with clearer options and a lot more pleasing to the eyes. Kinda looks like a DOS game now if I’m honest.

That’s most of what I remember for now.

Thanks for stopping by! If you find any bugs, we’d appreciate the help.

Now go help the poor Knight!

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